Every game.
Every player.
One platform.
Pick your game
Register once, then enter tournaments for any of these titles, with more games joining the lineup over time. Free or paid entry, cash or ComCom Coins on the line.
OnlineFree Fire
One custom room, everyone in, last one standing wins. Single-match cups, beginner-friendly ones included.
- Tournaments
- 0
- Matches
- 1
- Field
- 48 players
OnlineeFootball
1v1 football ladders played online. Weekly cups with cash and ComCom Coins prizes.
- Tournaments
- 0
- Matches
- 7
- Field
- 8 players
OnlineChess
Rapid and blitz brackets played online. Free-entry arenas and paid cash cups.
- Tournaments
- 0
- Matches
- 6
- Field
- 4 players
OnlineLudo
The classic four-player race as a competitive event, with ComCom Coins and cash payouts.
- Tournaments
- 0
- Matches
- 5
- Field
- 16 players
OnlineConnect 4
Drop discs, line up four. A fast 1v1 classic played live online, with free-entry cups and ComCom Coin prizes.
- Tournaments
- 0
- Matches
- 7
- Field
- 8 players
OnlinePen Fight
Pick a pen, pull it back and flick: knock the other pen off the table. The classroom battle as a live 1v1.
- Tournaments
- 0
- Matches
- 7
- Field
- 8 players
OnlineHand Cricket
The school-bench classic: pick 1 to 6, match the batter to bowl them out. A fast 1v1 played live online.
- Tournaments
- 0
- Matches
- 7
- Field
- 8 players
Online16 Beads
Sixteen marbles a side on the classic board: jump to capture, take them all to win. A 1v1 played live online.
- Tournaments
- 0
- Matches
- 7
- Field
- 8 players
More games
See every game on the platform and find a tournament to join.
Browse all games →
Now liveIn-platform play
Chess, played entirely in-platform
Chess tournaments used to send you to an outside site to actually play. Not anymore: every Chess match happens live, right inside ComCom Games, with the result recorded automatically the moment the game ends.
Nothing leaves ComCom
Open your match and play right there: no outside site, no separate app, no separate login.
Results record themselves
Checkmate, resignation, or the clock running out all end the match and update the leaderboard instantly, with nothing for an admin to type in by hand.
A real clock
Each side gets its own time budget, so a match keeps moving and a stalled game still has a fair result.
Every game checked
A chess engine reviews every finished game, and move times and time away are recorded. Engine help gets flagged for an admin, and a cheater loses the match and the prize.
How we check games →
Now liveIn-platform play
Ludo, played entirely in-platform
Four players, one board, live. Every roll, capture and race home happens right inside ComCom Games, and the match plays out every place, 1st to 4th, before the result records itself.
Everyone sees every roll
Each roll shows on all four screens, and whose turn it is is impossible to miss, on desktop or phone.
Every place decided
Getting all four tokens home first takes 1st, and the race goes on for 2nd, 3rd and 4th. The winner goes through on the bracket automatically.
No stalled turns
A 10-second countdown on every turn: roll in time, or the game rolls for you, so one missing player never holds up the other three.
Now liveIn-platform play
Connect 4, played entirely in-platform
Drop a disc, line up four. Every Connect 4 match is a fast 1v1 played live, right inside ComCom Games, with a 5-minute clock each and the result recorded the moment someone connects four.
Quick, fair matches
Five minutes on each clock and at most 42 moves, so a bracket round never drags. Red and yellow are dealt at random.
Every move checked
The server is the referee: only legal drops count, and four in a row ends the game on the spot.
No-shows handled
An admin can start without a missing player. Their clock runs from the start, and if it runs out before they join, you win.
Now liveIn-platform play
Pen Fight, played entirely in-platform
The battle from the back of every classroom, now a live 1v1. Pick your pen, pull it back like a slingshot and flick it across the desk: knock the other pen off and keep yours on to take the round. First to two rounds wins.
Four pens, four styles
Eight pens, from a heavy highlighter to a light, fast mechanical pencil, each with its own Speed, Weight and Reach. Your choice stays hidden from your opponent until the match starts.
One table, one referee
Every flick is worked out on the server and plays out the same on both screens, so nobody can argue about where a pen stopped.
No lucky openers
The pens start out of reach of each other, so no round is won by a single opening flick. Whoever loses a round shoots first in the next.
Now liveIn-platform play
Hand Cricket, played entirely in-platform
The game from the back bench, now with a scoreboard. On every ball you and your opponent pick a number from 1 to 6 at the same moment: different numbers score runs, the same number is a wicket. One innings each, then the chase.
Read your opponent
Picks stay hidden until both are in, then open together. Batting, dodge the bowler’s number; bowling, guess the batter’s.
Over in minutes
Win the toss and choose to bat or bowl. 3 overs and 1 wicket each as standard, or whatever the tournament sets, and a one-ball super over for a tie.
Nobody can stall
You have 10 seconds a ball. Miss it batting and you are out; miss it bowling and the batter scores. Every match keeps moving to a result.
Now liveIn-platform play
16 Beads, played entirely in-platform
Sixteen glass marbles a side on the board you drew on the floor as a kid. Step along the lines, jump to capture, and take every one of your opponent’s marbles, live, in tournaments or as a friendly against ComCom.
The real board
All 37 points: the five-by-five grid and a triangle at each end, with 16 marbles each and the middle row empty to start.
Captures enforced
If you can capture, you must, and a marble keeps jumping while it can. The server checks every move, so nobody bends the rules.
A real clock
Five minutes each, so every game ends: take all the marbles, block every move, or win on time.
Friendlies
No tournament on? Play anyway.
Play Connect 4, Ludo, Pen Fight, Hand Cricket, 16 Beads, Dots and Boxes, Ultimate Tic-Tac-Toe, Tigers and Goats, Chess and Sudoku any time, against ComCom, our computer player, or friends you send a link to. Friendlies are free, and every win earns ComCom Coins, up to a daily limit. They never change your stats, badges or Leaderboard spot.
You vs ComCom
Starts straight away, any time of day. Pick how hard it plays.
You vs friends
Send a link; they log in and take the seat. Ludo fits up to 3 friends, or mix them with ComCom.
One account. Every tournament.
- 01
Create your account
One free ComCom profile for the whole platform.
- 02
Enter a tournament
Open any game and register for the bracket you want.
- 03
Play for the prize
Win cash or ComCom Coins, depending on the entry you picked.
Three ways to enter
- Free · Cash
- Join for nothing and play for a real cash prize pool.
- Free · ComCom Coins
- Join for nothing and play for ComCom Coins instead of cash.
- Paid · Cash
- Pay an entry fee to buy into the biggest cash pools.
Fair Play
100% Skill. Zero Gambling.
ComCom Games is skill-based esports competition, the same as any other tournament platform, decided entirely by how well you play. We are against gambling in every form, and we don't offer, support, or have anything to do with it.
Skill decides everything
Every bracket, leaderboard and lobby is won by how you play, never by a dice roll, a card, or the odds.
Entry fees, not wagers
A paid entry buys you a seat in a skill contest against other players. It is never a bet placed on an uncertain outcome.
Zero gambling, by design
We don't offer, host or support any game of chance, betting or wagering, and we never will.
Rule Book
Know the rules. Then go win.
Every game on ComCom Games has its full rules written down, in English and Bangla: the clocks, how a round or match is won, and what happens if someone leaves. Read them once before your first match, and nothing will surprise you.
ChessPlayers: 2 per gameWin: 3 points
LudoPlayers: 4 per matchTurn timer: 10 seconds
Connect 4Players: 2 per gameBoard: 7 by 6
Pen FightPlayers: 2 per gameMatch: Best of 3 rounds
Hand CricketPlayers: 2 per gamePick time: 10 sec a ball
16 BeadsPlayers: 2 per gameMarbles: 16 each
Dots and BoxesPlayers: 2 per gameBoard: 5 by 5 boxes
Ultimate Tic-Tac-ToePlayers: 2 per gameBoard: 9 small boards
Tigers and GoatsPlayers: 2: tigers and goatsPieces: 4 tigers, 20 goats
SudokuPlayers: 1 (solo)Levels: Easy, Medium, Hard
Blog
Guides, rules and game breakdowns for getting the most out of ComCom tournaments.
GuidePlay chess against Stockfish on ComCom Games: how Easy, Medium and Hard play, and how to beat them
You can now play chess any time against ComCom, our computer player, and in chess ComCom is Stockfish, one of the strongest chess engines in the world. Here is how each level plays, how to beat the first two, and how a chess friendly works.
Read article
AnnouncementPen Fight now has eight pens: a fountain pen, a highlighter, a crayon and a mechanical pencil join the desk
The pencil case just got bigger. Pen Fight now has eight pens, from a highlighter that barely moves to a mechanical pencil that flies across the desk, and every pen card shows its Speed, Weight, Slide and Reach so you can pick the one that suits you.
Read article
AnnouncementA new look: exercise books, chalkboards, a jungle and a school desk
We redrew six games to look like the real thing: an exercise-book page, a classroom blackboard, a puzzle page, a jungle clearing, a woven mat and an old school desk. The rules are the same; the games are more fun to look at.
Read article
AnnouncementFour new friendlies: Dots and Boxes, Ultimate Tic-Tac-Toe, Tigers and Goats and Sudoku
Dots and Boxes from the back of your exercise book, Ultimate Tic-Tac-Toe with nine boards in one, Tigers and Goats, the hunting game also called Bagh-Chal, and Sudoku, a fresh puzzle every time. All four are friendlies now: free, any time, with ComCom Coins for every win.
Read article
GuideHow to play Dots and Boxes: rules, chains and how to beat ComCom
Dots and Boxes is the game you played in the back of your exercise book: draw lines, close boxes, go again. Here are the rules on ComCom Games and the one trick that wins most games.
Read articleComCom Coins
Play. Win. Collect ComCom Coins.
ComCom Coins are the ComCom Games currency, struck with our mascot. Every friendly you win puts one in your wallet. Spend them to enter coin tournaments now, and soon in the ComCom marketplace and with our partners.
Earn
Win a friendly against ComCom or a friend: every win earns ComCom Coins, up to a daily limit. Coin prizes and placing well in tournaments add more.
Spend
Enter coin tournaments with your ComCom Coins and play for prizes without paying money.
Marketplace & partners
Spend your ComCom Coins on rewards in the ComCom marketplace, and with brands and shops we partner with.
Keep it fair
ComCom Coins have no cash value and cannot be bought, sold or sent to another player. You earn them by playing.




